You should try posting problems in the tech area. Did you export your model as an fbx with animation? When you do make sure to tick the checkbox that says something like transform bones to dummies. You dont need scripts to import a model with an animation just to control animations in the game engine. if you are getting a…
Hi I'm having som problem making this rigg to work in Unity. In Maya I just use IKs to make the hydraulic looking cylinders move into each other when the arm elbow rotates from its joint. But it won't work in Unity. I downloaded Dozer's Inverse Kinematic but I just can't make it work. It says something like; can't add…
There's a couple of things you could do. I wouldn't run an IK constraint on something that simple in realtime. I would use anim poses and blend between. Rig it in maya(however you like) and export 2-3 single frame anims, an extreme up, a neutral and an extreme down. In unity you can create a new blend tree with mecanim and…