I decide to learn Max, for character modeling only and hard surface. I can't stand Maya anymore, i don't like the poly modeling tools there and seems i can't handle it. But i was thinking, is it worth to learn Max now, where game studios are moving towards Maya? I am thinking to move in Canada, but i am not sure where 3ds…
Thanks guys. What do you mean to watch 3ds max tutorials. but doing in Maya? Cuz i can't find good hard surface tutorials for Maya, but they are lots of for 3ds max, so i am not sure if it's good or bad idea
Learn whatever you're comfortable with but be prepared to switch. I was a Maya user and my first industry job used Max, I literally learned how to use it during my art test. I had some experience with Max before starting the test but it wasn't extensive, I didn't know what reset xforms did for instance. Every job I've had…
The hard surface tutorials arent to be seen as locked to programs , the techniques you do in max you just need to reproduce Did you read the polycount wiki ? Or the technical talk thread sticky about hard surface ? Lots of pearls of wisdom there ! Good luck man !
A someone that has recently made the switch - they are very similar these days. Coming from Max, it didn't take me long at all to get used to Maya's modelling tools. Currently trying out Modo which is actually a bit more of a jump. If you're struggling with modelling in Maya and you think it's the tools, I would question…
People have been predicting the Maya takeover for like... 10+ years... Alongside the rumor that Autodesk was canceling 3DS Max. I've yet to see either of these materialize. Someone should start another polycount software survey poll. Would be interesting to see how many different packages people are using now compared to 4…