solid piece grats on finishing :) think face could be pushed further, variations in spec map as well could be pushed further, like little or no spec where dust and dirt occurs such as in the recessed areas, which i think you have, you could also have slightly lower spec on lower portions of the model with bottom areas of…
carlobarley - Thanks for the feedback! I definitely should've pushed the spec variation further, especially if the game character size is small on the screen. Thanks for sharing the tip on variation of spec , more contrast of spec can draw more attention to the upper body, I'll keep this in mind :)