I am very impressed with your forest fire scene. I have one bit of feedback regarding your daylight scene. I think you've set the frequency of leaves falling from the trees too high, I'd recommend lowering the spawn rate by 75-95%. Very nice work.
Hey guys thanks for all the kind words! I definitely have a breakdown planned. Ill be going over my lighting setup, the trees and ground foliage, and my textures. Currently I am working on what will be the 3rd version of the forest but it's taking a bit more time than expected because I really want to push the bar. Thanks…
Digging the summer and fire ones. Really nice stuff. The fall version is getting a little one-note in its hue for me. Orange leaves with orange lighting is leaving it a little flat. It feels like it needs a little ambient in a cool hue, or a possible desaturation of your primary light/sun source.…
Hey folks, I just wrapped up my most recent lighting study in UE4 and wanted to share how it turned out. Been building it up and testing some techniques for a while and while there is more to come this version is more or less done (seasons and weather coming soon though). Updated with the newest version of the forest Hey…
Hey guys. Been a week or two but I am pleased to share the most recent version of the forest. It's not so much a new time of day or weather but I wanted to really push for something difficult. As of right now I'll be taking a few days break then getting to a breakdown that shows as much as I can. With this one a video is…
@dralex789, what an amazing scene you have created here, truly one of the best I have seen, I want to give a few tips that you and everyone else who are trying to recreate life in the digital world. I know your video is a demo, and no where intended to be a game scene (yet) but I would like to point out a few things,…
People asked so delivering at least part 1 of a breakdown for the forest day. Went into quite a bit of detail so I wont add much in text but I will add some. I will definitely be doing a 2nd breakdown of the forest fire but that will take quite a bit more work and I don't quite have time at the moment. Will be at least a…
Man I just wrote out a huge response then accidentally closed the page. Take 2! 1. The foliage lighting model was added to UE4.7 and from what I can tell is a slight adjustment on the sub surface lighting option that existed before. So far the biggest difference I have noticed is that it helps with how ambient occlusion is…