Hello, we don't have much experience when it comes to this, but, how much would it cost to outsource car models [on average], if we have an contract for at least a few cars at a quality like this: Thank you :)
Yeah I'd argue that wanting normalmaps baked for cars like this will increase cost and reduce quality and performance (due to much higher texturebudget). Basic PBR textures, well again; this is ideally a mostly shader based or material preset system dependent on your engine, so I don't know how possible it would be for…