@Lawrence Preston: Yeah, was struggling a bit with that one, decided to flip it round a bit and have the throne be an upturned hand. Hand is a bit mangled from a hasty skin job but the general pose reads better. Probably start moving into unreal next.
Hey Martin, great to see you're entering, nice strong start you've got there :) Thanks for the feedback, great insight as usual. Yeah I think my last composition lacks depth and scale, hopefully I'll get some of that back as you say with more recognizable elements. I did some work on bringing the scene into unreal.I made…
Hiya, My idea for my Throne Room is Algor Mortis which roughly translates as the coldness of death. I'm imagining a seat of power encased in an ice cavern. Mainly natural elements, maybe some carved rock etc Main reasons for choosing this are: Teach myself some new shader techniques, things like procedural snow shaders…