Yea, I tried that but then you get a cut with the same mesh, so jaggy edges based on the polys. But apparently using the polish slider will make that smooth. That looks great! Should be then the best for slice cuts. Still boolean subtraction would be nice to have, for instance for making perfect eye sockets so I can print…
I know there is InsertMesh and subtract with DynaMesh and Reprojection but that is all too imprecise for my taste, here is what I mean: I tried to split them: First sub Dynamesh on the right side with a simple insert mesh box, then sub Dynamesh on the left side with a simple box and the mesh previously duplicated. I made…