Finally have painting of trees working: Still not perfect though, most importantly spline mesh collisions currently have a bug in UE4 and I'm not sure if I will go with growing for the trees instead of instant painting: But the Blueprint I created can then also be used for painting all kinds of other spline based stuff…
Okay this isn't good, sorry but I'm just trying to help... Are you attempting to recreate human anatomy? OR is this some new stylized abstract alien anatomy, maybe? Did you look at reference photos? Do you understand landmarks and insertion points? I'm new also but I studied allot before even practicing inside Zbrush.…