This is a small question regarding something I think I should know or is at least obvious to most but seems to evade me. When working on an environment and specifically assets that are modular with other pieces, you first build them in max. In max the usual way to build a set of modular items (lets say wall pieces)…
Yeah I figured it would be something as simple as that. I have done that before but wasn't sure if that was the most common way of working or not. Thanks.
That's a tedious workaround. A better way is to use a script that centers each piece only for the export, then restores it back to your regular position. I use MoP's multi OBJ exporter, which also exports to FBX. Remembers the destination folder, and exports each object as its own FBX, after centering it at the origin.…