it is a stealth based, historical Japanese game. it has a few fantasy things in it as well such as the Japanese demon Oni and Kitsuni lore.were making it as our graded unit for college, team of three. it took me a surprisingly long time to find good reference images for historical Japanese houses that I really liked haha…
so as part of my game i am going to have several japanese houses and this will be one of them, i will be creating three then try and place them in the engine differently to try and make them look different. i have started on a high poly then I will bake down some of the parts to the low poly, stuff like the roof tiles and…
@Vincent_DEROZIER just had a look at your Japanese house from sometime last year and its pretty damn good except from maybe the lanterns look a bit to bright white, but I seen that you said you broke it up into 10 pieces then applied your tile-able textures to each part then assembled it in udk, any way you could tell/show…