Modeling: 3ds Max Sculpting: Zbrush Retopo: 3ds Max Unwrapping: 3ds Max Rigging: 3ds Max Texturing: Mudbox, Photoshop, NDO and DDO Rendering: Marmoset Toolbag 2
Modeling: Blender Sculpting: ZBrush Retopo: 3D Coat, Blender,WrapX Unwrapping: Blender, 3D Coat Texturing: Substance Painter, 3D Coat, ZBrush, Blender Rendering: Marmoset Toolbag 2, Cycles Engine: UE 4 Plug-In: there are a lot available...
What are your favorite programs for the following? Mine are: Modeling: Modo Sculpting: Zbrush Retopo: 3D Coat Unwrapping: Modo Rigging: Maya Animating: Maya Texturing: Substance Designer Rendering: Marmoset Toolbag 2 Engine: Unreal 4 Plug-In: Meshfusion I would have made a stawpoll or something for each of these, but I was…