I have to admit, I don't like manually UV mapping. But I finally think I got the inhibitor to a point I liked. I'll start texturing tonight and hopefully post some progress of it either tonight or tomorrow. Here's an updated model of the inhibitor though. Fixed up the top crystal and put in the base crystals.
Now that I'm finally home and away from school, I have access to a working printer/scanner - meaning I can finally share my primary sketches for this contest and get my thread up and going. Unfortunately, school has given me little time to spare for this so I shall be a bit rushed. I haven't played League of Legends (which…
Alright, been working on the inhibitor model some more this evening. Decided to connect the floating triangular pieces to the base somehow - also to add something of interest in the base/bottom half of the model. Next step will be adding the base crystals and some more detail to the model itself before moving onto…