Hi ya! First I gotta say, fantastic piece of software this! Finally got a license at work too and I can't wait to get to use it professionally now as well. Anyway, I stumbled onto a couple of things that I can't figure out. I have a project where I have made material id's separately for normal detail screws and for the…
Ollitel, i don´t get the same problem with albedo over riding base albedo. I tried it today and put a bone smart material over the base Albedo that i loasded. At default it overrides but i just entered the bone smart material group and turned off the albedo and kept the other nice effects the material had. Have you opened…
Hi Ollitel! I´ll try to answer your questions. I couldn´t completely understand your first problem there but it seems like you solved it yourself? Yes you can make "group masks" from the Color-ID, just bring up the "Mask ID editor" And ctrl+left click on the colors you want in your group. (Some people are experiencing and…
Figured out the first one I mentioned now myself. Seems dDo likes to carry around the custom mask paints so it's good practice to erase everything in the Dynamask editor after setting up a material id mask.