Hey All, After playing Watch dogs I decided to make a building that you might see something similar to in the game. For now I just have the building but I am still working on the street and props to go in the street. So far I'm about a week in but it is still a work in progress. I used rail clone to make the modular pieces…
Hey.. You haven't really asked for critique, but I'll just take that for granted. :P First thing are these corners.. If you don't have a corner piece I wouldn't necessarily show any corner that prominent.. it's quite obvious that it doesn't work simply by the fact that your window glass is bent by like.. 60°... shifting…
A well needed update on this building. Fixed a whole lot of things in the textures and some UV's. Looking for feedback from you guys. Please let me know what you think. Thanks
cay is right. i´d like to add that although you got a lot of polygons in there, my first impression was you got a texture slapped on a plane there. if you got all these windows and pillars as geometry make them stand out and regress more! also you spend tons of polygons on your pillars and arches. but not a single one on…