Hey guys, didn't update this thread for a quite while, so decided to share some progress. After going through all feedback, I decided to take a step back an reassess the situation and sort out the concept. Eventually, I ended up with a simplified version of a cathedral combined with industrial and sci-fi'ish elements. Some…
Hey guys! It's been a while! So I'm finally starting to wrap things up with this piece. Currently it needs a bit of tweaking here and there, as well as adding blueprints to the level so that player could navigate around the whole environment...or 70% of it at very least. The whole thing, depending on different locations,…
Fab-Camp - I did actually create a couple of concepts before I started modelling things for UE4 :) After I gathered all references I made a couple of simple 3d sketches inside 3ds max: And eventually everything ended up me doing bsp blockout inside of UE4 to have a modular base to work on. All assets that were created so…
Tweaked the lighting for the exterior part of the project for the last time, alongside global post processing effects. Moving on to redoing proper video render.