Final Walk & Ultimate Attack: [ame] https://www.youtube.com/watch?v=IXT4kFIj0cY[/ame] [ame]https://www.youtube.com/watch?v=Q3ZoH1ONvRM[/ame] Hey everyone, Derek here! Recently saw the contest and I'm here to join the fun! When brainstorming animation ideas, I immediately thought of Paul Tosca's Nyra character. I reached…
Hey guys! Been busy busy busy over here! Looks like everyone's been plugin' away while I was gone! :D Update Time! So I'm really close to finishing the rig! I now have the stretchy rig on the spine, arms, and legs. IK/FK Switch for the arms and legs. Armor and weapons are all rigged, along with some other geometry that…
Wow this model looks amazing and the rig is coming along really well. One question for you. Are you going to have enough time to start animating? You definitely should start animating her asap. good luck!
Hey guys, Even though the contest is done, I wanted to give my attack animation some final polish since my time was limited during the competition. Here it is! [ame] https://www.youtube.com/watch?v=Q3ZoH1ONvRM[/ame] Happy Animating, -D
Hey guys! The facial rig is complete! I made all the basic blend shapes with my curve shapes; which control my joints. Everything is in place for the rig. Just need to set up the nCloth tomorrow night on a few pieces, then it's animation time! Facial Rig Stuff: On a side note: I do plan to add/sculpt some pose space…
Hey guys! I finally return! So I haven't been able to upload my submission for some reason, been trying for the past few hours. Hopefully the cool cats at Polycount will help me out. Hope everyone had an awesome Turkey Day! CTN was awesome. Got to meet some rad people And see some old friends while out in the LA area. Also…
Wha :o I can't wait to see the animations that you will make with this rig ! And sometimes rigging looks a little scary for me too, as you Evanescfan ><
Once again, Happy Animating and Happy Holidays! Final Attack: [ame] https://www.youtube.com/watch?v=utxkjGSDV40[/ame] Final Walk: [ame]https://www.youtube.com/watch?v=IXT4kFIj0cY[/ame]
Hey guys! Thanks, Kristoffer! Started the facial rigging part tonight. Got all the Joints and controllers situated. Next part is adding skin-weights to the facial rig, add some additional expressions to some key controllers, and some pose space performers! Won't be able to do much tomorrow, since I'll be out of town.…
Thanks Mokia_Sinhall! The rigging continues! Been working on stretchy bones for the arms and torso today. Pole vector constraints for the elbows gave me a little trouble, but figured it out! Still much more to do, but starting to get faster with the rigging workflow (It's been so long). The usual obligatory rigging WIPs:…