I see this a lot. It's a bit weird, as the people who wrote the tutorials never had tutorials to follow, they figured it out on their own, through a lot of trial and error. But that time and effort was not wasted, not in the least. All that effort led to new workflows and learning, which they never would have discovered by…
Ok guys, everyone seems to be on the "just go look for tutorials" page nowadays but I have a biiiiiiiiiiiiiiiiiiiiiiig question and hopefully someone can answer.. WHERE exactly should I start? with the eons of information on the internet it feels like Im stepping into New York Public Library without a clue as to what I…
One of the best things to do is have a project. A goal. You want to make a gun or whatever. Then seek out tutorials that teach the holes in your knowledge for that specific project ... rinse, repeat. Learning without a goal tends to be hard for me.
Hey Donnie, You are never too old to get into game art! This is an awesome post for anyone who is working on their game art skills. http://www.polycount.com/forum/showthread.php?t=137096 It can be a little overwhelming with all of the information in it, so I would suggest that you focus on one thing at a time. When I…