It almost looks like two helmets; a smaller helmet, some sort of liquid (possibly some kind of thermal insulation?), and an exterior helmet. The exterior helmet almost looks like it's designed to hold fluids.
Ah interesting :D I don't see it as two helmets, maybe it's hard to see it for the moment, but I've done two layers of lenses, the zone in between will hold the liquid. In the cheeks of the helmet I've done the kind of pump thing, with the tubing going from it to the underside of the lenses area. In my mind, you put the…
Calling this done! :D I was not aiming at game rez , so it's pretty high on both polycount and texture size! Stats : -4k Albedo/Microsurface/Reflectivity/Normal for the whole helmet. -1k for the HUD on the visor -43399 tris You can kind a little more here (Don't want to flood too much here! ) :…