7hny and Bek: I was unfortunately never able to reproduce the issue you reported (trust me, I tried quite a bit); I spent quite a lot of time but was getting nowhere. Well, until yesterday, right after the release. I visited an EA studio and one of the artists was experiencing the same issue -- turns out this is an Adobe…
Thanks for all the feedback guys! Eyetoof: DDO does not currently record layer styles. This feature is in the works however! Esindesign: Soon :D akaChris: A new build is now up, please let me know if the issue persists -- note that the color black is reserved for background, and should not be used to mask other elements.…
Hey guys! Here's a preview of the 1.7 release. It contains a bulk of the functionality, with some surprises left. Please let me know how this runs for you and I will do my best to tidy up any mistakes before the official release is made. * Dynamask Custom Painting support // Add an infinite amount of layers/custom textures…
Any chance we could see some progress screenshots of the upcoming Mac OSX version? Maybe one of your developers running a test build or working on some code! ^^
The Dried Mud material is missing all patterns which makes the texture only show as solid colors. The code says the pattern file for this material should be called Dried Mud_40a8_l3HcEq9m2YiQapAXg but that file is nowhere to be found in the installation files.
Actually after posting that, even with it turned off I still encountered it on (some) new projects. The problem is only the blend mode on the folder, which is set to Normal instead of Pass Through. Thanks for the clarification on the dilation - that's a great feature!
Hi quixel team, Im having problems with the exporter on 1.7. Simply doesnt work, is like the "export" button do anything. I can click export many times that the window dosent close, is like the export button dont have any code on it. Using photoshop CC 2014 and Unity 5 calibration. Textures are 8k res.
Well BLACK is actually the absence of COLOR. I would "NOT" use a none COLOR in a "COLOR ID map"... It's several of colors to use in the COLOR WHEEL but I stay away from BLACK and neutrals such as GREY and WHITE. Cavity, CONVEXITY and OCCLUSION MAPS rely on non-colors and neutrals to identify with TRANSPARENCY among other…
One problem I'm finding with the new 'fast processing mode' (doesn't happen with it turned off), is that new layers do not overlay on top of Normal/AO data. So creating a new layer essentially wipes out your Normal Map and AO. I assume the automatic dilation also fixes any problems you'd get using black for non-UVed areas…
Try disabling your antivirus entirely in the system startup (this might have to be done from within Safe Mode) and then reboot without your AV running. I've run into instances in the past where one of my AV programs would silently kill certain programs that it didn't like with no messages, even when I'd both whitelisted…