My Sci-Fi crate project as I've promised. I've modelled and rendered it in 3ds Max 2014, 586 tris low poly model. AO baked on diffuse, normal, glosiness and specular map. 512x512. Diffuse (AO baked) AO Normal Gloss Spec Any critique, tips and help much appreciated :)
Sorry for getting back so late. Thanks for advice, I should've definitely put more effort into the handle and make normals for it, my fault. Next time I'll do better. Recently I did another assignment which was sci-fi crate. Since I don't have a model on me right now I'll post everything together tomorrow: renders,…