I managed to recreate it just now. No idea what I did differently. Anyway, reason you can't rename the object to the same name as the filename is because as you import that file with the default import settings Maya will create a namespace for you with the same name as the filename. If you then try to name your newly…
Ok I found the solution, or at least a work around for the bug, it is the name of the file being imported that is causing the problem! You have to import a file that is NOT named the same as the object you want to name in maya. so for example if you are importing model_lod1.mb into your model_all_lods.mb file then you need…
tried restarting and even importing all into a new scene. Still happens. The problem seems to start when I import my lod maya files into my current scene. it might be reserving the name of the file Ive imported into the scene somewhere...but its hidden from me...which is making it impossible to use that name on the model…
I have my lods ready but when I type "model_name_LOD1" it changes it to "model_name_LOD2" Aaaaarrgh! Ive checked all the models in the scene and all the materials and there is nothing called model_name_LOD1 anywhere so I have no idea why it keeps renaming it! please help if you have had this issue before and know how to…