Hello! :) These are a bit hard to read depth-wise because there is a lot going on. Even at the sketch stage it would be nice to see some depth implied by either value or line weight. It will make it easier to assess the composition :)
Thanks for the feedback, Jessica!! I agree, I'll definitely keep that in mind when I clean up the sketch, or add some simple values~ Thanks Arlequinne! Hopefully I can push the depth more as Jessica suggested. :)
i think the angle of the face in the previous sketch was a little better. though, it overall looks really nice so far. I would also recommend finding a way to show zyra's other hand, it might end up looking a little stumpy otherwise. :/
Hi everyone!! Zyra helped me get to plat and I love her aesthetics, so I decided to make a splash based on her default skin.:) Any critiques would be awesome! I would love to make new friends so if you guys want to play with me, message me and I'll send you my summoner's :) <3 Alex Here are some thumbnail sketches so far,…
@Alvaro.Knot Thanks so much! @awied18 and RedDawnWalker. Thanks so much or the feedback. I made another drawing with the head at the same angle as the old sketch, but I personally don't like it as much as the new angle. I feel the new angle gives her more personality. I also showed more of her arm to help with the stumpy…
Wow, this is coming out nice :D When you revisit the lighting, make sure you choose one dominant light; in your lighting sketch, it's a bit difficult to tell. I like the composition :) Be mindful of your anatomical structures - think of the skeleton and muscles beneath, and how they all connect to one another. Her arms,…