I have searched everywhere. I have done various tutorials. Marmosets tutorial, the tutorial with the 3-barrel gun, various UE4 tutorials. I have practiced making all kinds of materials in PBR and actually got some good results here and there. There is one thing I can't figure out how to do. I can't find anything written…
Yeah, Yuri Alexander's art content is packaged up and linked in that tutorial. Steven Stalhberg was working on some pretty good hair here as well: http://www.polycount.com/forum/showthread.php?t=140797 You can find all of the anisotropic settings by switching the reflection model (with the little drop down) to anisotropic.…