Update for tonight: Textured the MK2 frag grenade. This'll sit in the adapter and be used as a rifle grenade. I have yet to texture the adapter, but that'll be tomorrow. Let me know if there's anything I can do to improve that texture :)
Alright that sounds good :) I was just worried that using all those textures would be inefficient or something, but since it's just a matter of making the texturing process a little more confusing (having to switch between files and whatnot) I think I'll just do totally different textures for each element since that way…
I marked few areas where you could take a closer look, overall shape is nice (maybe a little bit too wide). I ll check rest of the model later -_- And texture wood texture is pretty good (what kind of wood was used for this weapon in ww2?) edges are too bright imho(look for more references), and with this kind of scratches…
Update: Here's the texture for the M19A1 Flare rifle grenade. Reference: I'll be going back and fixing the issues with the full stock once I'm finished texturing the rest of the pieces. Let me know if there's anything I should change on my textures. Edit: Silly me. Forgot the ref I used for the grenade. Also, if you're…
The metal could use a fair bit more variation in my opinion. I would try to give it a more "parkerized" look. Is it just solid color as a base texture right now?