i have no idea about it, in fact, i'm still a newbie with blender despite ALL the years i have blender, i recently decided to use more often blender since it get a bit better in ergonomic sense, which i'm learning from scratch XD; i didn't know it have that option until you mentionned, what i heard is that baking texture…
Hello, I decided to share my blender file because it will be a good idea for quixel team to explain how to create these maps for quixel suite and the wiki. So, everyone could contribute their workflow for making the maps or improve them. For the moment, i managed to create gradient map (special thank to MacOrion for the…
Probably, may I suggest changing it to something like 'Blender Example & Node Set Up for baking to gradeint/normal/AO maps'. BTW I had quite a few problems at the start with the file. Took me a little time to work out what bake outputs to use to get results, but then I found that the gradient map ( and i think others0…
Bit old thread but maybe some Blender users are still reading this and find it helpful. Thanks for sharing first of all! I'm working with Blender as well and started recently to use the Quixel Suite again, therefore I created a gradient material too, before I read this, with a slightly different result in the end, compared…