Not been able to update regularly the past few weeks trying to get as much as i can before deadline on 19th December but have got more of the scene done and had a few problems with the lighting in ue4 not working but have managed to fix that now. Textured tram track Substance Painter UE4 Tram Fight sign stand Substance…
Tweaked drone added more roughness and textured the blades also added a white emissive using the emissive layer in substance painter will look better when set-up in UE4 when emissive is set up correctly. Decided to go with less red and added in some white lights instead so when they move around the scene will give a nice…
I have updated the floor texture and began texturing on the hovering chair and fight stand also created a tiled metal texture for number of assets in the scene and have created a sky dome for the overall scene too. Updated Floor texture Substance Painter UE4 Tiled Metal Texture Hovering Chair Skydome Created using tutorial…