I would like to create the following effect for a planar water object: Does anybody have ideas how to create those kind of flat white wave animations? My idea is 1) A plane with a blue texture 2) A second plane with the animated wave texture overlays it I would rather have some precdural shader doing the wave work, any…
Multiple scrolling textures works great, though I needed to add some precdural bouncing to really ace the effect. I did it all on one material/object, but I would use a floating plane if I did it again. [ame="http://www.youtube.com/watch?v=A07lyAzQ57o"]UDK - Wind Waker style waterfall material - YouTube[/ame] Break down in…