Dear god, I think I'm done with the silhouette of the Maul of Sanguine Retribution. What a challenge, getting it to fit with the vanilla maul proportions while retaining the shape of the head. That was damn fun! Time for more fun; tweaking and details.
@JO420; haha, no worries, I didn't take it as discouragement. And I really love this kind of work (the other main reason why I make extra set pieces). If I don't win, I wouldn't really care, since it's a lot of fun, I learned a lot, and I'll have some great pieces for my portfolio. Anyway, oops! Internet was down for two…
Making the diffuse map. It's really fun, and reveals how much of a newb I am at the technical aspects of art. Look at all that steel splashing out onto the wood there. So unprofessional, and so fun :D I spent most of the day watching tutorials on masking, hotkeys, material types, etc. The normal and AO map are both on…
Not entirely true. Unreal uses two sets, one for your main material and then a second set of UVs for light baking if it's a static mesh in the scene but that's completely different from what we are talking about here so you are right :). Just fun info to know if you're making an environment or something :P
Thanks! Taking a quick snack break atm, but I'm having a lot of fun with this mace project, and I'm sure it'll be done soon. One thing I learned is that my high-poly repousse detail is a bit too fine for the normal map to pick up, so I selected the polygons of the surface repousse and moved them out a bit, then rebaked.…
This was my first time making any sort of wood texture in zbrush. It was really fun :D Anyway, with a throwing axe, the handle is important, but not especially. Throwing axe handles would become unusable much faster than, say, a hammer's handle, since it goes under much more stress (being thrown and hitting people in…
I don't know how to import entire levels into the sdk x_x So I'm making my own, personal little virtual armouring room, since I'm going to make more sets anyway, just for fun and for practice (unless they want to import my stuff I make into the game). I'll post pics in a few hours, I'm still getting it set up. There's not…