looks great, just wondering if the yellowy hue of the blade is more suggestive of bronze than of steel? Also the marbling of the blade metal looks a bit weird and could probably be much more subtle or even completely removed. As I understand it, a lot of the texture work for metallic surfaces should be in the specular…
hey hey everyone. sp0nge - Its all in the texturing, I havn't shown zbrush this model at all yet =/ just a mix of bakes from hard surface in max, crazy bump and the good old nvidea normal map tool :D Its pretty old school but it works for this kind of thing (I hope) Sophax - personally I like how the helmet is going and…