Hello guys, does anyone know what might be causing this error in Muster Console- Exit code 3 differs from expected code(0). I checked the submisssion it seems some cpus are rejecting the 3dsmax file.It says something about frame 0.Anyone know what could be causing this?
Every time I get an error message, and I can't figure out the solution on my own, I enter the error code into Google, and usually get a ton of solutions. I just did this with yours, and there's a solution in the first link. Did you try this?
Thanks,Eric. There is an utility in 3dsmax that converts all ur file paths to UNC.I tried it out, some of the cpus are now rendering the frames while the rest are still giving the frame o error with exit code 3. I just wish this dude had been more elaborate on how to go about setting up the workpath flag or whatever it's…
Yes, http://www.vvertex.com/forum/read.php?5,438 http://www.vvertex.com/forum/read.php?5,360 The guy says something about a workpath flag is passed to the command line.I have no idea on how tpo go about this. In the second thread,he says- 'seams Max is searching the contents relative to the project location rather than the…