Hello everyone , i started to modelling but im making lowpoly first after doing it sculpted . I saw many modellers doing hi-poly/sculpt first after that doing retopology/low-poly which is better? and how to do sculpt/hi-poly first in zbrush?
ty but i read it already. But i want to ask something , when i did model lower than 350 tris or 400 it looks very bad when i do model with 700 800 tris it looks good but in workshop there are a lot of awesome models how to do that? (if u answer its normalmap i know that but when doing lowpoly to sculpt it has some bad…