LAST UPDATE : You can play the game for free by going to our facebook page and click on "play this game" on the banner. I might share another link if people don't want to use facebook. Of course this is fully VR compatible, so if you have an Oculus Rift have fun ! Here is a little gameplay video : [ame]…
Hey, Worked on the island a lot more. I'm much happier with the result than previously, still some tweaks to do but maybe I'll wait to see how it looks in UE4. Water is a paintover for the moment As for the pod, I tried a more detailled sketch, mainly based on silhouette 12. There are still only the major shapes, when I'll…
Hey guys, It's been a while since I last posted on this thread ! But I certainly haven't gave up the project yet. :) I'm not working completely alone on this anymore, a fellow programmer is working on the ship's movement, the races integration and possibly an upcoming multiplayer when the basic gameplay features will be…
Hi, Here is a little gameplay video we did last week. I'm now working on a radio tower system. A bit like in Ubisoft's games, you need to get to a radio tower in order to unlock nearby races. [ame] https://www.youtube.com/watch?v=cO1igO59cjI[/ame] We also started a Facebook page to keep people up to date about the game.…
its interesting to see how this develops. the best racing games have a few environmet elements that make them feel fast, like f-zero gx crates and forza horizon very specificaly placed trees and "stakes" i wonder if you guys will need to break the nature with something artificial just to bring that sense of speed.
@ CraigSnedeker : Thanks a lot man :) I just finished the radio tower, here is a little turntable. When you go through the blue light, you unlock the nearby races. The tower is 16k tris and use a 1024² texture. There is also a LOD of 560tris using a 256² map.
dont get me wrong it is quite pretty to look at and its not too out of scale but it is noticable to me, especially the scenery around the crashed plane because the plane gives me a sense of scale. Depends what kind of art style you want, it seems somewhere inbetween realistic and stylized at the moment which could be…
Weapons are definitely considered. It just depends on the time we have, first wewant to be sure that the racing side of the game is okay before adding other features !
I think this has a lot of potential. Will this be a race game only? Or will there be some kind of weaponry involved? : ) I hope you guys continue on developing, it looks awesome already! Keept it up! =)