Hello Polycount. It's been a while since I've posted here It's been more than a year since I left Lukewarm Media working as a 3d artist for Primal Carnage (Art Thread Here). I've been working on a personal game project for the past few months, and it feels great. I was originally building the game in UDK but the switch to…
@Andrew, Thanks man! Glad to hear from you. your dota stuff is as awesome as ever :) @komaokc Thank you. Yes it's only two people doing 3d art. I'm glad you can see our efforts. I'm also doing all the programing using both Blueprint and C++ :) Here's another video of the Endurance mode. Lives are set to unlimited because…