***latest progress*** Hi, i realized if i was ever to improve the look of my models, i would have to learn new skills... only using 3dsMax and Photoshop aren't going to cut it anymore i guess... I really want to make a character model that fits the style of current gen game models like those of 'God of War' or similar for…
Can anyone help me? i'm going crazy. so, i followed every single tutorial i could find on adding an eye in Zbrush... generally they all follow the same path, create a zsphere (make it polymesh3D), then append it to the head tool. sounds easy enough... but for some reason, once i have appended, i cannot see both tools at…