Parenting a mesh to a camera works well in TB2, but when I export a viewer file the "BackdropTexture" mesh no longer respects parenting to the camera. I have tried parenting the mesh to a light as well, with the same result. The rim and key lights still respect parenting. Is there a way to add a static background image to…
The issue with meshes not respecting parenting is a bug, which when fixed should allow you to do what you're trying to do. Unfortunately I do not have a work around for you at this time, sorry.
Hey, I've seen this before and I think it's a known issue, but I don't think its officially in our bug system. Send over this file and I'll get it logged as well. A work around to this is to add a background plane object to the scene, parent it to your camera so its position updates as you move the camera, make sure the…