Hi Guys, Is there any plan to have access to a public SDK / API for Substance Designer in the foreseeable future? I mean something similar to the 3ds Max SDK or Maya API, C++ based, to develop custom nodes, via code. Is there any chance to have a "scripted node"? A node that works by interpreting code, with the same…
Designer feature request: Allow us to pan further in the Node Preview window. Sometimes I want to get really close to the outer edges of my node's preview but the camera clamps it for some reason. In Photoshop you can hit "F" and cycle through view modes and the second mode is what I was hoping for so I can pan further.
Hi Guys, I've got a feature request for Substance Designer for you to evaluate. In the sampler nodes (Sample Color and Sample Gray) could you please add the selection of the texture address mode for U and V? Along with the possibility to specify a Border color in case that mode is selected. It would also be nice to have…
Hi Fwap, Do you use SD5 or an earlier version? This can be due to the fact you use new engine features from SD5; to check the nodes that use new features you can click on: "Tools=>Preferences=>Projects" and set the "Compatibility Mode" to Substance Engine v4, this way you can get a visual feedback of the nodes that use new…
+1 I agree completely with SyncViewS, I've been thinking about something like this for some time and I think it would be very useful. Also, lately I have been using 3ds Max 2016's MCG, which is a nodal scripting interface, and while their UI leaves a lot to be desired, there are some nice features that help with…
Hi Guys, I have found a consistent reproducible crash in Substance Designer 5.1.0. It happens when working with functions, admittedly in a "wrong" way. 1. Open Substance Designer and create a new Substance, any setting is fine. 2. In the Explorer, in the Unsaved Package create a new Function. 3. In the Untitled_Function…
The thing is: our built-in filter/mask generators only have one Ambient Occlusion input (and none uses transferred texture/bent normal). I guess the best solution for you would be to make a custom version of this node, tailored for your needs.
Would you guys consider these few features for user friendliness? -with one node selected, adding a blend connects the selected node to the input. Could you extend this to work with two nodes selected? This would speed up blending immensely! -Dragging a node onto a wire could insert it on the wire: -Reroute nodes, as in…
Has anyone had any problems with the latest nvidia driver. Whenever i start up substance now i get a 'display driver stopped responding and has recovered' error. Nvidia windows Kernal mode driver, version 344.48 stopped responding and has successfully recovered. However when i go back to substance all the nodes are blank?