I've been working in games/film since around 2004 when I started freelancing for some smaller companies. Landing my first studio job in 2005. I'm now lead technical artist at Virtuos in Shanghai China, where I lead a team of TAs. We're an art outsourcer for studios like Naughty Dog, EA, Ubi and others. -What problems did…
Seeing the amazing stories, I'm gonna post my boring one. I didn't start in games at all...not even close. I went to UCSD first and have a BS in Biochemistry...and I don't mean BullShit:), parents both biochemists, and probably pretty damn good ones as they've been doing it their whole career and created quite a mass of…