Fair enough, But think about modeling and editing in the environment that the model will be used. You get all the shaders, scaling, editing of multiple instanced mesh's etc.. We aim to be as feature rich as dedicated application. But we're also planning tools that are focused for game art that aren't available right now in…
Introducing WeavR https://www.virtual-mirror.com/technology/weavr/ WeavR (pronounced Weaver) is a full-featured 3D art creation toolset, integrated into the Unity® Editor. It gives artists and designers the tools to create 3D content right inside their game editing environment. Despite being integrated into Unity®…
How will this work in conjunction with Unity hotkeys? Would you go to a modeling mode with it's own hotkeys? I'm just wondering how that would all work, if it would require the use of pressing on screen buttons for everything and whatnot. Since there are no videos really showing it in use it's hard to see how it could…