Ok small update: - 12 662 tri for 19 slums - fixed major diffuse problems There`s no spec/normal map yet, probably i will add it in next update. Comment it to help me make it better.
Hello polycount, its my first topic here. Im open for any tips, and critique. So here we go refence images. Clay models. w/o human who is here just for refernce height(180 cm) whole scene is 4198 triangles. Base textures, still lot to do, mostly in specular(just desaturated diffuse, nothing more there). But i need to…
Sorry that i havent update for long time but i was kinda busy :) @Pangarang: Yep it was my mistake, and i still dont know what i will end up with, next time i will make it better, and smarter. @robochrish: i know theres too many straight edges i will work on it, thanks for advice. Overall conclussion, here you can see pure…