Wrap 3 https://vimeo.com/181450922 Find out more at Russian3DScanner.com Wrap 3.0.3 Core Features: - Node Graph Architecture - Improved Wrapping Algorithm - Parallel Batch Procesing - Mesh Filtering Tools - Large Set of Example Scans and Basemeshes
Rendering with Arnold for Oculus Rift. http://pedrofe.com/rendering-for-oculus-rift-with-arnold/ https://support.solidangle.com/display/mayatut/Creating+an+Oculus+Rift+Camera+Node [ame]www.youtube.com/watch?v=xJLxAfFxkSc[/ame]
So where are we with the human face and where have we come from? Well to start in 1972, Frederic Ira Parke, while a grad student at the University of Utah, created the first computer graphics animation of a human face, and with fellow student (and Pixar co-founder) Ed Catmull made the groundbreaking computer animation of a…
Hi I thought I would share some findings for: Resources, Research Papers, Creators, Visionaries, Pioneers, Ideas and people at the forefront of the game industry. I would greatly appreciate it if you could share any useful nuggets of information you come across or know about and share it with the Polycount community. To…