I WANT YOU …TO HELP ON OUTSHAFT! Progress on the game is going great, but we have insufficient staff to make work easier and not have the workload rely on only seven people! We need Spriters for the characters and objects, a 3D Modeler for environments and more people/artists to help with concepts. Some of the requirements…
1. Yes, I have taken the role of Game Design Director. 2. The setting is sorta like a modern Jetsons, being set in 2254 A.D., except that it's not like the whole world has been absorbed in technology, or robots have taken over the earth or some kind of steampunky thing. It's just your average world. 3. There are no levels…
I'm assuming you're taking the role of Game Designer? So far you've touched a bit on the plot, but the most interesting thing of a game design is the Gameplay. What is the setting, what are the 'verbs' of play, what's the goal in each level? Step by step, what would a player do? And why is it interesting or exciting to the…