While I can't afford all the software I want/need, I tend to not pirate much anymore since I respect how much effort and knowledge is needed to make any of the software I like. The only real time I'll pirate software now is if it is expensive and the trial isn't long enough for me to actually learn how to use the software…
Hm, i do wonder though, is for example for autodesk better if the guy pirates maya/3dsmax and eventually get a job and earns enough money to actually buy that product one day, or would it be better if he's a good guy and not do piracy, but switches to Blender, and maybe never gets to buy 3ds max ..... I mean, people seems…
This might sound weird, but I used to pirate, but I also still do. This might be frowned upon but I don't feel that all pirating is a crime. Naive? Probably. With subscription models on the rise, I think for software my habits will change. But for some products it's still barely justifiable to use subscription models. I…
Luckily i do own all the tools i use daily, mostly because im still using old versions, and dont upgrade often. Im still working on maya 2012, and with Photoshop i went from cs3 to cs6 to cut down on costs. But the costs are fucking insane, im just now starting to make money from freelanceing, and since im not getting the…
Short version; It's all about the price/value to hour ratio. If I had the money I would pay for everything. It all comes down to how much value I get, how much it costs versus how many hours I will use it. For example, if you compare Autodesks subscription of 3Ds max versus Unreal Engine 4 (vastly different programs, but I…