I have a concept-idea for a pudge hook but it needs to change attack and ability animations, it needs very basic animations so I know I can learn very very basic animations in a very short time but I dont know how can I apply this to ingame to test and how can I extract current animations from game files so that ı can play…
I know the likely hood of getting new animations actually published on heroes is very very small, but as far as I'm concerned there is "no reason"**** you cant bring in custom animations to try stuff out. It involves alot of backend magics and source know-how that I never wanted, or bothered to learn because of the relic…
I will go with custom a animations. And about the skill thingy, when you press "Q" pudge stops right there and pulls his hook up, this is also the reason people can trick enemies, they press Q and leaves it and presses Q again so there is a animation in Q button, I just want to change animation a little bit. I hope you…
If you want to import custom animations that replace pudges animations. Go for it. If you want to change skill buttons to do certain new events when you hit a key. You aren't going to get that to work.