Ok, so I made a few decals from the same texture, one full and two halves of it, and applied some brightness variation to them. Here's in Maya and also ingame. It's pretty subtle in CE. What do you think?
Hi everyone. I've had some more time to work on the scene. Here are some screens I just took, along with the last one for fun. I just really love how the rain looks in CE. I know the lights don't make much sense here, it was just testing. But I might make a some kind of light source later because I like this moody and…
Yeah I agree with you looking back and comparing with the concept. I made the rocks a little brighter and will work on getting the shadows less dark. Great idea, I think I'll do that. :) And thanks! Nothing much for today, I made a puddle decal but it's hard to get the blending right. I want it to reflect the sun, which it…
Was sick of the lame beach texture so I made one now. It's blended between two textures, one pebbles texture I sculpted and the other is just flat sand. Used vertex colors to darken the sand around the shoreline. I realize the concept pic is mostly just flat sand so I'm probably toning it down, I just used a quick and…