Hi haiddasalami, right now I can only test with 3dsmax 2009, and it imports FBX from Faogen just fine. It didn't display vertex AO from the start for the imported scene, but if you set up a material with vertex color or just enable "Vertex Channel Display" in Object Properties then it will look the same way as in Faogen.…
New build version is table enough to reach general release status. Also, this build adds maxscript for automation per-vertex AO baking in 3dsmax. Latest version is available at http://www.faogen.com/ Now it's time to end pre-release test program and focus on adding new functionality to Faogen: highpoly to lowpoly AO baking…