My issue with the ideas (or at least the way they were presented) was the fact that there were direct comparisons to already existing games "unlike DayZ, like ARMA, etc." For something to be "unique" you should not have to make comparisons, instead, you should let others make the comparisons for you. Plus, there's the fact…
Hi. I am not sure if this is the correct section to put this in, but I have a few game ideas and I would like some feedback from the community on which one has the most potential. I know it really depends on the quality of the work, but I would still like some feedback . Also, some ideas are more thought through than…