It's a common bug. Just go in the UV editor, grab 1 UV and wiggle it. Then undo. It should fix itself. Just make sure to delete history before saving and quitting in Maya.
Hey there, Just wanted to know if anyone else has experienced this and knows why this happens and ways to avoid it. Anyway, opened up my scene to find out that half my objects and their UV's were all messed up and did not get saved. Thought it might have been user-error so i re mapped them and saved my work, even onto a…