Hey there,
Just wanted to know if anyone else has experienced this and knows why this happens and ways to avoid it.
Anyway, opened up my scene to find out that half my objects and their UV's were all messed up and did not get saved. Thought it might have been user-error so i re mapped them and saved my work, even onto a usb. Closed down maya and reopened my scene to find that half of them were still using their old UV's. (EDIT: I am only using 1 UV set also).
Only thing i can find on the internet is, it was a bug in maya 7/8.5? when saving as an ASCII, although im saving as a .MB.
Any takers? Currently running Maya 2013 64bit Service Pack 2
Thanks.
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