Hi, I have some nasty shading errors on my building and have absolutely no clue why is it doing this. Can it be caused by the triangles being too thin there? (actually I have been told that I should always avoid thin triangles, but I have never seen any issues caused by them)…
To be honest, long thing triangles were very bad for performance years ago. I don't know if they have the same impact now a days. A smarter person might be able to answer that. With that said, I am assuming this is a lifesize building, so your triangles aren't very thin.
That was rather strange (or I'm an idiot). I already tried to make it planar without a selected axe, but it wasn't helping. Then made planar on the x, that was helping just as earlier. Then I redo'd it and it was still good. o.O Anyways, thanks a lot Quack. :) Btw, if I'm here I ask it, what do you think about the long…