I dig the chunkiness of the wood cannon mount, it'd be great to see some of that carried over to the stone so they don't look so pristine. You need some more cracks and chips on the edges, maybe some impacts from muskets firing back. The roughness value on the cannon's metal is a little too smooth I think, it almost looks…
---- LATEST --- Hey Guys - so here we go - build up a new folio scene, wanted to improve my texturing and modeling skills and make a little interesting scene. (alsmost everything is PBR so far) Here is my progress so far: (plants are wips - also thinking about a barrel and torchlight) Planning to fade out the water. If i…
Thanks guys: @James: thanks ;) @gekigengar5: youre right, have to tone it down a bit @DWalker: Im not so good in Post-production - marmoset has it weaknesses if i try to render it out with transparency ( the water for example ) - i look into it - thanks. @Jeff Parrott - thanks, glad you like it! Actually the scene wasnt…